WME native file formats
I’ve been quite busy during these days implementing WME native file formats so now TinyWME can read *.sprite, *.entity, *.scene and so on.
This way you can use the WME standard tools to create also a TinyWME game 🙂
I hope to reach the “beta” state soon, so you can test the application by yourself with your own custom code/graphics as you do in WME right now.
Stay tuned!
Hey, this is a great project, don’t leave it pleas.
Great work!
Glad to hear that 🙂
Don’t be afraid, project is not cancelled… I’m still working on it.
I’ll keep you updated