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March 14, 2011 / mmrdeveloper

WME native file formats

I’ve been quite busy during these days implementing WME native file formats so now TinyWME can read *.sprite, *.entity, *.scene and so on.

 

This way you can use the WME standard tools to create also a TinyWME game 🙂

 

I hope to reach the “beta” state soon, so you can test the application by yourself with your own custom code/graphics as you do in WME right now.

 

Stay tuned!

 

2 Comments

Leave a Comment
  1. Ori / Jul 29 2011 08:40

    Hey, this is a great project, don’t leave it pleas.

    Great work!

  2. mmrdeveloper / Jul 29 2011 10:54

    Glad to hear that 🙂

    Don’t be afraid, project is not cancelled… I’m still working on it.

    I’ll keep you updated

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